Currently, Warcraft has officially started its global release across all movie theaters worldwide. Due to its higher priority compared to other markets, it has been noted that the film has had a stronger box office debut in China, where it is expected to achieve remarkable revenue figures.
Specifically, in the Chinese market alone, Warcraft earned $46 million on its opening day. This revenue figure places it second only to the blockbuster Fast & Furious 7 from the previous year, making Warcraft the second-highest earning film on its debut in Chinese cinematic history.
By the end of its second day in the Chinese market, Warcraft had accumulated a total of $90 million in ticket sales, significantly surpassing the initial estimate of $75 million. This figure is exclusive to the Chinese market, suggesting that Warcraft is likely to cover its production cost of $160 million.
Currently, box office figures from other markets like North America have not yet been reported, but given the strong reception of Warcraft in China, many film analysts speculate that it could become a blockbuster during the summer, competing with major releases like The Conjuring 2 and Now You See Me 2.
Thus, Warcraft has achieved a milestone that could potentially revive the long-standing trend of game-to-film adaptations, which have historically faced numerous failures.