In the world of online gaming, scams are becoming increasingly sophisticated and dangerous. Recently, a case involving a 13-year-old gamer from Quang Tay, China, has shocked the online community. The girl reportedly lost nearly 1 million yuan due to her trust in a fraudulent account impersonating the police while she was playing an online game.
Specifically, while the girl was playing an online game on her mobile device at home, she received a message. The impersonator claimed to be from the “City Police Department” and informed her that she was involved in a scam related to an online gaming transaction. This person demanded that the girl transfer money into a “safe account” immediately; otherwise, she would face legal consequences.

Under the pressure of the impersonator, while immersed in the online game, the girl secretly took her mother’s mobile phone, entered her WeChat password, and transferred over 40,000 yuan (approximately $5,700) as directed. The standard transfer limit in WeChat is 250,000 yuan per transaction, making it easier for scammers to exploit such situations.
Realizing the gravity of the situation, the girl immediately contacted the police. Upon receiving the report, local authorities acted swiftly, initiating a freeze on the account and recovering the funds before they could be withdrawn.

This incident is just one example among many cases of online gaming scams. Many games have been reported to have scammed players during financial transactions through unreliable websites, resulting in significant monetary losses. Therefore, players must exercise extreme caution when engaging in these activities. Do not trust information shared on social media platforms. Avoid transferring money to others without confirming the legitimacy of the account, especially if the identity of the recipient is unclear. Regularly check and update security settings, access permissions on websites, and ensure that personal information and bank details are not shared with strangers.
This case serves as a critical lesson for the community, particularly for younger gamers who may be more vulnerable to the hidden dangers of online gaming.
Source: CCTV.com