Just 10 Months After Its Debut, This Gacha Game Has Surpassed 60 Million Players
The main highlight is the story of Solo Leveling: ARISE – a Gacha sensation released in May 2024. At its launch, Solo Leveling: ARISE did not receive many favorable reviews. The reason behind this was that the trend of games adapted from manga/anime was rapidly declining. Furthermore, there were many other potential competitors like Wuthering Waves and Zenless Zone Zero directly competing with this title.

However, Solo Leveling: ARISE has achieved numerous impressive milestones and confirmations, proving that this game is not “dying” as many had predicted. According to Netmarble, just 13 days after its launch, Solo Leveling: ARISE generated $20 million in revenue (over 471 billion VND).

Recently, Solo Leveling: ARISE has continued to break new records, reaching over 60 million players just 10 months after its release. This success has clearly demonstrated Netmarble’s keen vision in selecting a highly popular webtoon adaptation to bring Solo Leveling: ARISE to a competitive gaming market.
Solo Leveling: ARISE is a Remarkably Successful Gacha Game
Certainly, the figure of 60 million is not the largest when comparing Solo Leveling: ARISE to other blockbuster Gacha games. However, the consistent growth in player numbers indicates that this game has significantly increased its market share.

Taking a reference point like Star Wars: Hunters – a title that took a year after its launch to gain significant traction. Clearly, this game has received substantial backing from Zynga – one of the most successful game developers, along with the prestige of the Star Wars IP, which is one of the most beloved franchises of the modern era.

Thus, the ongoing operational strategy and community engagement have allowed Solo Leveling: ARISE to thrive and create a solid foothold in the current Gacha game landscape.