Star Wars: Hunters – A New Hero Shooter Game for Nintendo Switch and Mobile
Star Wars: Hunters is a third-person hero shooter game now available on Nintendo Switch and mobile devices, marking a significant addition to the gaming universe. The developers have announced that the upcoming update will be the final version, while confirming that the PC version will be officially launched on Steam in 2025, with plans for its complete shutdown.

Despite Not Being as Notable as Ubisoft’s Star Wars Outlaws, Star Wars: Hunters Has Gained Significant Attention Since Its Announcement
The game was initially set to be released on PC in Early Access in January 2025, hoping to attract a larger player base. However, after conducting a test on Steam in December 2024, the development team decided to cease its operations indefinitely. The appearance on Steam could have helped the game attract more players and create a stronger pull, similar to how Marvel Rivals is currently operating within the hero shooter genre with rich IP content. Unfortunately, the dream of a broader audience has been completely shut down.

Specifically, in a recent announcement, developer Zynga shared that players will still be able to join until October 1, 2025, when the servers will officially shut down. Alongside this, the final content update for Star Wars: Hunters is set to be released on April 15 across all platforms, including the PC version, indicating that the Steam version will not be launched. Even though it has only been eight months since its release, Star Wars: Hunters has continually updated with various seasons featuring new characters, maps, and diverse gameplay modes. However, despite the strong allure of the Star Wars brand, this game may struggle to maintain a long-term player base.

The inability of Star Wars: Hunters to launch on PC reflects the harsh realities of the free-to-play gaming market. Within the same week, Spectre Divide – a tactical shooter game inspired by Valorant – was launched on Steam last September, further highlighting the competitive landscape. Clearly, maintaining a free-to-play model with a live-service approach is becoming increasingly challenging.