A Bombshell from Garena: Game Shutdown Announcement
Black Clover M: Rise of the Wizard King, an immersive role-playing game published by Garena, has recently made headlines within the mobile gaming community. After nearly two years of operation, the game is officially set to shut down on August 21, 2025, leaving many fans heartbroken and disappointed.

Black Clover M: Rise of the Wizard King was first announced at Jump Fest 2022, quickly garnering attention due to its basis in the popular anime and manga series created by Yūki Tabata. The game launched globally in December 2023, following its closed beta test in November 2022 and its soft launch in Canada in August 2023. The storyline revolves around helping players navigate the original plot, including familiar characters within the Black Clover universe, while striving to become the Wizard King.

However, despite the game’s vibrant community, Garena has confirmed that the game will cease all operations. According to an official announcement, the game will close its doors in Japan on August 20, and globally on August 21, 2025.

The final update for the game is set to launch on June 26, 2025, bringing new content inspired by the film Black Clover: Sword of the Wizard King, along with the introduction of two highly anticipated characters. After the shutdown date, the entire payment system will also be discontinued, with players encouraged to create new accounts. Players can continue to use their existing accounts until the official closure of the game.
Specialized Games Are Causing Community “Revolutions”
The ongoing activity of Black Clover M: Rise of the Wizard King has led to many games facing significant declines in popularity, especially among those who were still close to the game. Clearly, the disappointment is substantial, as a game that received high ratings for its content and visuals is now struggling to maintain a long-term presence. There is a concern that many games lack innovative content, with daily rewards becoming increasingly less appealing, leading to a repetitive experience that can bore players.

In reality, the launch of a specialized game like Black Clover M “dying” is no longer a new story. It was developed to capitalize on the fame of an established anime/manga brand, yet this game still has the potential to attract a loyal fanbase. However, after its closure, it will lack the necessary elements to sustain long-term player engagement.
The main issue with such specialized games often lies in their lack of creative development. As players become increasingly discerning, they expect more from the content, gameplay integration, and community engagement. Unless games like Black Clover M can rely on the “fame” of their source IP, it is becoming increasingly difficult to survive in a fiercely competitive environment.