Rematch: The Football Game Developed by Sifu – Sloclap is Making Huge Strides Towards Success
Currently in an open beta phase this weekend on Steam, Rematch has quickly surpassed 100,000 concurrent players – an impressive milestone. Of course, attracting this large player base during a free-to-play experience doesn’t guarantee a successful launch when it officially releases this summer, especially with its price point nearing 400,000 VND.

The Early Success of Rematch Should Not Be Underestimated
Let’s not forget Concord – the 2024 game that previously had a free beta but received minimal attention – a warning sign of its impending failure. Conversely, the success of Rematch today reveals that it has the potential to change the gaming landscape.
The concept of Rematch is quite simple: 5 vs. 5, with each player controlling a single player on the field. There are no rocket-powered cars jumping around like in Rocket League, but the comparison and engagement are certainly evident. Rematch distinguishes itself from traditional sports games by focusing entirely on individual control and team synergy. While titles like FIFA and PES simulate football matches, Rematch simulates the experience of controlling a single football player.

The most significant difference between Rematch and Rocket League lies in the gameplay mechanics. Rocket League is essentially a physical game where players control cars to hit a ball, with extraordinary jumps and maneuvers. In contrast, Rematch employs traditional sports control mechanics, focusing more on movement skills, teamwork, and strategy. This could lead some players to feel a disconnect from the thrilling experience of Rocket League, but it also opens up opportunities for a more grounded version of sports gaming.

The official release of Rematch is set for June 19, and it is expected to attract even more players, despite its price nearing 400,000 VND, which is significantly higher than the 100,000 player count threshold.