Oblivion Remastered Surpasses 4 Million Players in Just One Week Since Launch
Oblivion Remastered has quickly reached the milestone of 4 million players within just one week of its release, with a notable portion of this number coming from the Steam platform.
This announcement was made by the game’s developer, Bethesda, via social media platform X, expressing excitement over the significant number of players who have ventured into the realm of Cyrodiil in Oblivion Remastered. This event, alongside the release of Patch 8 for Baldur’s Gate 3, has transformed April—a typically quiet month—into a bustling season for role-playing game enthusiasts.

Despite 4 Million Players, Sales Figures Remain Uncertain
In the absence of official announcements regarding sales numbers, community data from Steam and SteamDB indicates that this achievement is still a significant step forward for Bethesda.
While it cannot be definitively stated that this number fully reflects sales figures—due to the game’s presence on Xbox Game Pass—Oblivion Remastered has undoubtedly made a splash in the gaming market. The game not only saw over 120,000 concurrent players on Steam shortly after its release but also rapidly climbed to the top of the sales charts, despite its price nearing 900,000 VND.

The presence of the title on PC Game Pass does not seem to significantly impact direct sales on PC. According to current statistics, Oblivion Remastered is currently ranked third in player count on the Steam platform, with nearly 200,000 participants, while also holding the second position in the official Steam sales rankings. It is important to note that these rankings are based on total revenue (not units sold), calculated within a specific timeframe—Steam considers 24 hours for its rankings, prioritizing sales within the last three hours, according to Steamworks data. This calculation method also explains why products like Counter-Strike 2—with its vibrant skin economy—or the Steam Deck, priced over 400 USD, consistently rank high in the charts.

However, this data not only helps clarify the relationship between concurrent players, sales figures, and overall market success but also highlights that the gaming community remains quite “thirsty” for products from beloved franchises like The Elder Scrolls.